A roguelike first-person shooter inspired by the classic Doom and Wolfenstein 3D series, styled in the Minecraft aesthetic.

Slay hordes of enemies, collect treasures, and push forward!

Procedural generation ensures hundreds of game locations with unique level geometry and enemy placement.

Controls:

Movement: W, A ,S , D

Shoot/ turns : Mouse

Pause:  P

Enemies:

Herobrine

Melee Master: he's a true nightmare in the shadows. Once he spots the player, he instantly rushes toward them like a hunter after its prey. His movement is silent and ominous, making him especially dangerous if he sneaks up from behind. Herobrine attacks with a frenzied fury, his strikes are swift and devastating. Eliminate him before he gets too close!

Lucas

Long-Range Strategist: Lucas makes his appearance from level 3 and showcases his prowess in ranged combat from the very start. He prefers to keep his distance, launching energy projectiles with such precision that each shot seems pre-determined. Lucas isn’t afraid of a standoff; he can create projectiles that race towards their target at incredible speeds. His long-range attacks force players to stay on their toes and strategize carefully.

Beholder

Flying Terror: The Beholder enters the fray from level 5, and his arrival leaves no room for relaxation. This flying enemy is constantly in motion, making him a highly challenging target. The Beholder not only attacks with deadly energy projectiles but does so with incredible accuracy. His continuous movement and precise attacks make him one of the most dangerous foes you'll face. Prepare for intense battles where every movement must be meticulously planned.

Updated 1 day ago
Published 8 days ago
StatusIn development
PlatformsHTML5
AuthorExAnima
GenreShooter, Action
Made withThree.js
Tags3D, boomer-shooter, First-Person, FPS, Indie, Retro, Roguelike, Singleplayer
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse

Comments

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Hey, this is really nice! Are you planning to keep working on it?

(1 edit) (+1)

Thank you very much! Of course! The work is gradually underway. Just yesterday I added a pause menu and slightly changed the algorithm for generating the map.

Cool! Do you use discord? I have some ideas to improve the game

Yes. proton2807